Abstract
This project is a theoretically informed stage for composing the dancing body in digital space while allowing cultural movement practice to conceptualize and choreograph the 3D environment. At its heart is Odissi, a classical Indian dance tradition, and its translation into digital data. Kaustavi Sarkar, a classical Indian dancer and dance scholar, recorded a segment of her Odissi dance performance using motion-capture (mocap) technology. Once the movement data was captured, she explored a range of choices for translating the moving body in 3D simulation, joined by collaborators in professional animation, fashion design, and multimedia scholarship. We investigate four representations ("Skeletal", "Avatar", "Stone", and "Cloth") of Kaustavi's recorded movement data and explore these variations' affordances and constraints as avatars for the embodied Odissi dancer. These performances are framed by Kaustavi's reflections on her experience as both dancer and digital composer, with additional reflections from other collaborators ("Process") and a consideration of the issues at stake in capturing and representing the Odissi dancing body ("About").
Skeletal | Avatar | Stone | Cloth
In analyzing these renditions, we complicate a simplistic understanding of the Odissi body as historical and motion capture technology as contemporary, given the complex development of Odissi in the middle of the twentieth century retrospectively attributing itself a two-thousand-year-old history for political and nationalist ideals (Banerji, 2012). Without necessarily foregrounding the temporal disjuncture between ancient movement and progressive technology, we hope to understand the varying ways in which movement influences the digital environment through modes of shaping bodies, costume, and space. In that vein, although we appreciate our animation collaborators' perspectives and creative expertise, we simultaneously vet their intentions to explore a “modern look” with a slightly critical bent so that we prevent ourselves from reorientalizing the historical and cultural body with the forces of western technology.
Our collaborative project alternates between individual and collective perspectives. Unless otherwise specified, "I" refers to Kaustavi and "we" refers to the co-authors.