DM1A: The temple metaphor entered via an image shared from Kaustavi, inspired by and drawing on previous conceptual conversations.
Visual | Synthesize | Total
MN1A: The scrapbook-, graffiti-, and document-as-object enter the design process through verbal brainstorming inspired by design elements from the three focal webtexts.
Linguistic | Synthesize | Total
MN2B: The magpie-as-metaphor enters the process as a way to tie these three metaphorical objects together conceptually.
Conceptual | Synthesize | Splash
MN3A: The library metaphor left the project and the blueprint metaphor entered the project in response to the overarching magpie metaphor.
Conceptual | Synthesize | Base
RR1A: The candle-as-object entered the design process via a Google image search.
Visual | Synthesize | Total
RR2A: The candle-as-object appears as a photo for a navigational prototype for an experimental web form.
Visual | Synthesize | Splash
RR2D: This is the end of the project’s presence in these drafts but a desire to work with it as a design element for future drafts is noted.
Conceptual | Synthesize | Total
RR4C: The candle image was incorporated as a simple media element on interior pages in an attempt to bring the project conceptually and aesthetically together without control over the final interface.
Visual | Synthesize | Media
BoydA: The metaphor entered the project as an idea that emerged from their discussions, which was then solidified upon encountering that idea in a key secondary source quotation.
Linguistic | Synthesize | Total
LauerA: The webtext's title and organizing metaphor was inspired by a Shakespeare quotation associating roses and naming.
Linguistic | Synthesize | Total
VossB: The Candy Land path provided a conceptual framework for visually organizing the project as a whole.
Conceptual | Synthesize | Splash
ChamberlainGramerHartlineB: The way the girls interacted with the Mac interface provided a way for organizing how the user interacted with their webtext.
Gestural | Synthesize | Splash
ChamberlainGramerHartlineF: The iMac interface provided such a strong framework for organizing the webtext as a whole that the co-authors considered it out of the question to go with another design.
Conceptual | Synthesize | Base
ChamberlainGramerHartlineH: The splash page with computer and post-it note were modeled after the technological setup in the camp computer lab.
Spatial | Synthesize | Splash
HanzalikB: The project brings together numerous elements to explore relationships between dreams and video games.
Conceptual | Synthesize | Media
HanzalikC: The project began with her overlapping interests in dreams, video games, and narratives during doctoral coursework.